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Channel: Orchid – Gamesauce: Global Inspiration for Game Developers
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Squares: an Experiment Approved by the Famous

LEAP Game Studios is a Peruvian development studio founded in 2012 by a group of passionate developers that decided to create fun experiences while experimenting with game mechanics and themes. Squares...

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SALTR Seeks to Solve Game Development Problems with Real-time Solutions

Plexonic, a casual and social game development company currently developing multiple titles, was a sponsor of the 2014 Casual Connect conference and showcased SALTR, a game personalization platform, at...

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INDIE|48 Gamejam: How Indies Support Each Other in Ukraine

As big gamedev events are becoming quite rare in Kyiv, Ukraine, game developers themselves are organizing informal gatherings to still share experience and discuss their ongoing and/or fresh games. As...

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Bloggers in Asia: The Untapped Goldmine of Gaming Marketing

Marketing professionals participating in Casual Connect this year will be well aware that Asia is a giant in the gaming industry and provides many opportunities for effective campaigns in a wide...

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Kill the Plumber: A Collaboration Goes Viral

2015 is the year Bari Silvestre from Keybol went back to his roots – Flash game development. “You  can’t help but reminisce about the hay days of the browser games, that can be easily distributed  and...

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Upopa Games and Mutation Mash: Growing, But Staying Indie

Upopa Games started out as a small indie games company. Following the success of their first game, Hopeless: The Dark Cave, they were acquired by ironSource, and now form ironSource’s in-house game...

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Prison Life RPG: How “Let’s Plays” Saved an Indie From a Regular Job

Nob Studio is an indie company from Singapore, run by Shu Wan Cheng. He has been working as an indie game dev full time since 2008. Initially Shu Wan was developing Flash games only, and gradually...

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SALTR Seeks to Solve Game Development Problems with Real-time Solutions

Plexonic, a casual and social game development company currently developing multiple titles, was a sponsor of the 2014 Casual Connect conference and showcased SALTR, a game personalization platform, at...

View Article


INDIE|48 Gamejam: How Indies Support Each Other in Ukraine

As big gamedev events are becoming quite rare in Kyiv, Ukraine, game developers themselves are organizing informal gatherings to still share experience and discuss their ongoing and/or fresh games. As...

View Article


Bloggers in Asia: The Untapped Goldmine of Gaming Marketing

Marketing professionals participating in Casual Connect this year will be well aware that Asia is a giant in the gaming industry and provides many opportunities for effective campaigns in a wide...

View Article

Kill the Plumber: A Collaboration Goes Viral

2015 is the year Bari Silvestre from Keybol went back to his roots – Flash game development. “You  can’t help but reminisce about the hay days of the browser games, that can be easily distributed  and...

View Article

Prison Life RPG: How “Let’s Plays” Saved an Indie From a Regular Job

Nob Studio is an indie company from Singapore, run by Shu Wan Cheng. He has been working as an indie game dev full time since 2008. Initially Shu Wan was developing Flash games only, and gradually...

View Article

Defold by King: For Those Who Want to Use This engine, Not to Compete with...

At GDC 2016 King presented the Defold that is now available for anyone who wants to make games, pointing out its advantages as being lightweight, cross-platform, highly optimized and aimed on...

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Defold for a Mobile Spin-Off: Developer’s Perspective

In order to test Defold on “outside” devs other than King, their team gave early access to a Swedish indie developer Johan Hogfeldt and his team of Hammarhaja AB, whose game is called Hammerwatch...

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Why do they play that game? Design and Development track at your service!

When it comes to the actual process of developing a game, a question often arises: how did those “big guys” make their creation THAT successful? What is that secret that makes their players press that...

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Party Hard: Community-Driven Updates

The Ukrainian team of Pinokl Games team was working on a huge ambitious project of Mecha Titans and some other casual and family-friendly games… and then got tired of that all. They unleashed their...

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NAIRI: Cute Graphic Adventure in a Troubled World

HomeBearStudio is an indie team based in Breda, Netherlands. “Just two! You Miichi, the artist, does all the art. I’m in charge of everything else”, says project lead Joshua van Kuilenburg. Right now,...

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Cognition: An Iterative Process

LunaFive is an indie studio from the USA, consisting of (surprise!) five members, who came out of the New York University Game Center’s MFA & Incubator program with the goal of making memorable and...

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SALTR Seeks to Solve Game Development Problems with Real-time Solutions

Plexonic, a casual and social game development company currently developing multiple titles, was a sponsor of the 2014 Casual Connect conference and showcased SALTR, a game personalization platform, at...

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Nick Gawne and Communicating with Young Users | Casual Connect Video

Nick Gawne is Chief Operating Officer for eOne Family, with responsibility for digital biz dev, app publishing, finance, business affairs and brand protection. eOne owns, distributes and brand manages...

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